SIMPL3Z
Level 115
I vaguely remember this being brought up before. . . anywho
-1
Basically everything that ghostfireswords said applies. Gang fighting is mainly about Gang VS. Gang, not Gang VS. KPD. You're meant to stay away from fighting them, which is why they have access to tasers and tranq guns and such. Not having to roll to taze not only really makes sense, seeing as they only need to pull a trigger and properly aim (and before you say they have to roll to hit you or not, they can shoot at you but they can still miss if their aim sucks, so why roll for it another time?) whilst attackers need to action to actually swing at them, since that's a bit more complicated than pulling a trigger
KPD is meant to be a somewhat overpowering force, after all they're the 'good-bad' for the criminals, the people who shut us down. In my eyes there is nothing wrong with having them not roll for attempting (since they can still miss) to taze someone, since it's just a trigger pool, and they are meant to be overpowering (but not totally OP, which they aren't). It more so stimulates. criminals to stay away from cops, if not gather a large crowd of gang members to take down one cop. Which is actually what would make it be gangRP, since you need more than 1 person for it to be gangRP.
Plus, this only goes for weapons such as Tasers and Tranq guns. Any other form of action IS rolled for by officers (Restraining, arresting, punching, kicking, grabbing, shield, etc.) In some form it already has been 'nerfed', seeing as KPD members now need to action to taze, cause if I'm not mistaken there was a time where they could just taze you.. no questions or actions asked. Of course, KPD uses keybinds for this, but still, they can't taze people mindlessly now
Besides, a tazer is not a lethal option, so I don't see why this can't be a little more punishing. Back when glocks were a thing, officers had to both action to raise their gun and shoot it when they wanted to shoot someone in a lethal era, essentially extending the timer for someone if they were on the inevitable verge of death by getting shot. But a tazer is just a stun that at most will get you arrested, so from that point onwards really it just depends on if you have people to back you up or not for if one of you gets tazed, since they can't taze em all at the same time.
Harming cops requires a group and planning, else this stuff happens.
-1
Basically everything that ghostfireswords said applies. Gang fighting is mainly about Gang VS. Gang, not Gang VS. KPD. You're meant to stay away from fighting them, which is why they have access to tasers and tranq guns and such. Not having to roll to taze not only really makes sense, seeing as they only need to pull a trigger and properly aim (and before you say they have to roll to hit you or not, they can shoot at you but they can still miss if their aim sucks, so why roll for it another time?) whilst attackers need to action to actually swing at them, since that's a bit more complicated than pulling a trigger
KPD is meant to be a somewhat overpowering force, after all they're the 'good-bad' for the criminals, the people who shut us down. In my eyes there is nothing wrong with having them not roll for attempting (since they can still miss) to taze someone, since it's just a trigger pool, and they are meant to be overpowering (but not totally OP, which they aren't). It more so stimulates. criminals to stay away from cops, if not gather a large crowd of gang members to take down one cop. Which is actually what would make it be gangRP, since you need more than 1 person for it to be gangRP.
Plus, this only goes for weapons such as Tasers and Tranq guns. Any other form of action IS rolled for by officers (Restraining, arresting, punching, kicking, grabbing, shield, etc.) In some form it already has been 'nerfed', seeing as KPD members now need to action to taze, cause if I'm not mistaken there was a time where they could just taze you.. no questions or actions asked. Of course, KPD uses keybinds for this, but still, they can't taze people mindlessly now
Besides, a tazer is not a lethal option, so I don't see why this can't be a little more punishing. Back when glocks were a thing, officers had to both action to raise their gun and shoot it when they wanted to shoot someone in a lethal era, essentially extending the timer for someone if they were on the inevitable verge of death by getting shot. But a tazer is just a stun that at most will get you arrested, so from that point onwards really it just depends on if you have people to back you up or not for if one of you gets tazed, since they can't taze em all at the same time.
Harming cops requires a group and planning, else this stuff happens.