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Improved carrying

Itz_Nami

Level 7
What's your Minecraft Username?: Itz_Nami
What's the title of your suggestion?: Improved carrying

What's your suggestion?:
You know when you are carrying someone, and you can't open doors or grab other people?
I think we should improve this.

example:
player1 kidnaped/carried player2, now player1 wants to take player2 into sewers/apartment or any other places that require opening a door, player1 has to eject player2, open the door and request to carry them again, not just a simples right click on the door to open it.
It is unrealistic and is an disadvantage for crimeRPers or any other normal player that is carrying someone. Not only that if you are carrying a someone you cant view another persons description grabbing them or interact with anything else else, also if you accidently right click while carrying someone it will show the player's description and it will flood your chat.

How will this benefit the server and community?:
It makes the game more realistic, who says you can't open doors or grab someone while giving someone a piggyback, It also just makes it easier to interact with anything or anyone while carrying someone, specially for EMS/Caretakers/Nurses/CrimeRPers and more, It is also something I'm pretty sure everyone wants, I mean who would want to eject carry, and keep doing the same thing again and again when it could be easily done with no need of ejecting the person you are carrying.
 

lune

Level 171
Lunere
Lunere
Omega+
+1 if this is possible

However an alternative way to do this if the player you’re carrying has permission to the doors they can open it for you and close it. Just make sure to be backed up from the door so the player on your head can access it with their crosshair.
 

Poseter

Level 19
Poseter
Poseter
Omega+
+1 PLEASE i hate this so much and its so annoying, especially when the person is afk and we cant do anything... i feel trapped when that happens
 

AirconUnit

Level 100
+1 / - 1, I'm very neutral on this mainly for the fact if you are carrying someone it isn't going to be easy to open a door.
 

Yonio

Level 333
YonioTheNacho
YonioTheNacho
Omega+
+1
I think there are ways of achieving this without modifying the placement of the carried player. Instead, the server could check whether the player is looking at an interactable block, be it a chest, door, or trapdoor, and then simulate an interaction event. There may be more efficient methods, but this idea is definitely possible
 

eyvatheonly

Level 93
Community Team
Event Team
eyvatheonly
eyvatheonly
Omega+
+1
This will help a lot, and it'd be nice if I could toggle seeing someone's desc since it very easily floods your chat, and can also cause lag
 

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